This project marks my first significant venture into Unreal Engine. In this personal project, I aimed to explore the water capabilities of Unreal Engine along with adding foliage, so I decided to create a visually stunning scene that incorporates both elements. I also experimented with various downloaded materials to achieve realistic effects, such as making the rocks appear wet in water and dry on land. I handled every aspect of the project myself, from lighting to placement and planning. However, the boat model I downloaded from Hialda Alpizar on sketchfab. Overall, this project was a highly rewarding experience.
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