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Shark Sanctuary

This personal project is an underwater environment created in Unreal Engine, aimed at capturing the immersive quality of being underwater. The main focus was to achieve a realistic underwater aesthetic by carefully balancing visual elements such as blur and light rays. It took considerable time and experimentation to find the perfect balance of underwater blurriness to enhance depth perception, along with subtle sun rays penetrating through the water, creating a dynamic and atmospheric scene. The result is a visually appealing underwater world that showcases the capabilities of Unreal Engine.

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